Nobel-Jørgensen, Morten3; Nielsen, Jannik Boll1; Larsen, Anders Boesen Lindbo4; Olsen, Mikkel Damgaard4; Frisvad, Jeppe Revall1; Bærentzen, J. Andreas1
1 Department of Applied Mathematics and Computer Science, Technical University of Denmark2 Image Analysis & Computer Graphics, Department of Applied Mathematics and Computer Science, Technical University of Denmark3 Campus Service, Administration, Technical University of Denmark4 Department of Informatics and Mathematical Modeling, Technical University of Denmark
Pond of Illusion is a mixed reality installation where a virtual space (the pond) is injected between two real spaces. The users are in either of the real spaces, and they can see each other through windows in the virtual space as illustrated in Figure 1(left). The installation attracts people to a large display in either of the real spaces by allowing them to feed virtual fish swimming in the pond. Figure 1(middle) shows how a Microsoft Kinect mounted on top of the display is used for detecting throw motions, which triggers virtual breadcrumbs to be thrown into the pond for feeding the nearby fish. Of course, the fish may not be available because they are busy eating what people have thrown into the pond from the other side.
Proceedings of Siggraph Asia 2013 Posters, 2013
Main Research Area:
The 6th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in AsiaInternational Conference on Computer Graphics and Interactive Techniques, 2013