The article presents in-situ findings of introducing a tablet prototype, with touch interaction and 3D graphical visualizations, to empower knowledgeable village elders in Namibia to locally re-create a 3D graphical context for previously recorded video clips of indigenous practices and narratives. Findings indicate that tablets enable those indigenous users to partake in design sessions more equally than with laptops and other input devices. Through a GUI design example we illuminate the unique opportunities and challenges in designing in the space where cultures meet.
Nordichi '12: Proceedings of the 7th Nordic Conference on Human-computer Interaction: Making Sense Through Design, 2012, p. 627-630
3D visualization; Participatory Design; indigenous knowledge
Main Research Area:
NordiCHINordic conference on Human-computer interaction, 2012