1 Department of Architecture, Design and Media Technology, The Technical Faculty of IT and Design, Aalborg University, VBN2 The Faculty of Engineering and Science (TECH), Aalborg University, VBN3 Sektion København, The Technical Faculty of IT and Design, Aalborg University, VBN4 Aalborg University Copenhagen, The Faculty of Humanities, Aalborg University, VBN5 Aalborg University, VBN6 reCreate - Research Center for Creative and Immersive Learning Environments, The Faculty of Humanities, Aalborg University, VBN7 The Center for Applied Game Research, The Technical Faculty of IT and Design, Aalborg University, VBN
A Smartphone-Controlled Crowd Game
This paper presents Space Bugz! - a novel crowd game for large venues or cinemas that utilises the audience's smartphones as controllers for the game. This paper explains what crowd gaming is and describes how the approach used in Space Bugz! enables more advanced gameplay concepts and individual player control than current technologies allow. The gameplay of Space Bugz! is then explained along with the technical architecture of the game. After this, the iterative design process used to create the game is described together with future perspectives. The article concludes with links to a video demonstration of the game and a link to the source code.
Mindtrek '12 Proceeding of the 16th International Academic Mindtrek Conference, 2012, p. 217-219