Staffan Selander, Fredrik Lindstrand, Rikke Ørngreen, Anette Eriksen
1 Institut for Filosofi, Pædagogik og Religionsstudier, Faculty of Humanities, SDU2 Education, Department for the Study of Culture, Faculty of Humanities, SDU3 Department for the Study of Culture, Faculty of Humanities, SDU4 Department for the Study of Culture, Faculty of Humanities, SDU
The paper presents findings from the R&D-project M-learning in upper-secondary education conducted 2009-2011. The analysis focuses on a design sequence applying the Flashcard app. The sequence is analyzed from two perspectives, one is a didactic analysis highlighting the participating teachers’ evaluations and the other is a social semiotic analysis demonstrating traditional and non-traditional patterns of communication.
Conference Proceedings: Designs for Learning 2012, 3rd International Conference, Exploring Learning Environments, 25-27 April 2012, Copenhagen, Denmark, 2012, p. 23-24
M-learning; Smartphones; ICT pedagogy; mobile learning; Subject-related /disciplinary didactics; Upper-secondary education; Mobillæring; Mobil teknologi, uddannelse; Fagdidaktik