1 The Mads Clausen Institute, Faculty of Engineering, SDU2 SDU Design, The Mads Clausen Institute, Faculty of Engineering, SDU3 Department of Design og Kommunikation, Faculty of Humanities, SDU4 SDU5 Department of Design og Kommunikation, Faculty of Humanities, SDU
This research describes how participants can orient to and create conversations around objects in different ways in the context of a video analysis workshop: In what way the ‘things’ facilitate and might be integrated into this social process of sense-making. In participatory workshops tangible materials are often used to visualize ideas and to help the participants get into a creative mood. Here, we study how objects may support rather analytic activities. We point out how these objects influence human actions and interactions both in situations in which they are offered to stimulate a particular practice and in everyday situations in which they surround us ubiquitously. They can activate discussions, work as touchable vocabularies and trigger emotions.
Proceedings of the Participatory Innovation Conference: Pin-c 2013, 2013, p. 130-133
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Lut Scientific and Expertise Publications. Tutkimusraportit – Research Reports