the generative design of a computer sports performance
“Otopia” is a large-scale, new-media experiment, which combines the areas of computer games, sports and performance into a spectator-oriented concept focused and premiered in a dome tent at the Roskilde Festival in Denmark in summer 2005. This paper presents and discusses the overall development and design of the concept. First, the project is introduced and a model of the concept is outlined. Then the basic design objects are presented and a discussion of their various forms is initiated. Special attention is given here to the way the design of rules has been used as a means of specifying the basic immaterial design form. This discussion leads to the suggestion of a rule-based model for the design of situations as a practical option for designers of new media forms in the future.
Generative Art 2005 – Proceedings, 2005
Main Research Area:
Generative Art, 2005
Generative Design Lab, DIAP, Politecnico de Milano University