We describe a generalized framework as a method and design tool for creating interactive installations with a demand for exploratory meaning creation, not limited to the design stage, but extending into the stage where the installation meets participants and audience. The proposed solution is based on fuzzy logic and provides a method for variably balancing interaction and user input with the intention of the artist or director. An experimental design is presented, demonstrating an intuitive interface for parametric modelling of a complex aggregation function. The aggregation function unifies hierarchical, importance-weighted and ordered-weighted fuzzy averaging to provide complex combinations of user input.
Ambient 2012, the Second International Conference on Ambient Computing, Applications, Services and Technologies, 2012, p. 79-85