1 Center for Computer Games Research, The Department2 Computer Games and Interaction Design, The Department3 Universidad Carlos III de Madrid4 unknown5 Universite Paris-Sud6 Universidad Carlos III de Madrid7 Universite Paris-Sud
This paper describes our ongoing effort to build an empathizing and adaptive storyteller system. The system under development aims to utilize emotional expressions generated from an avatar or a humanoid robot in addition to the listener’s responses which are monitored in real time, in order to deliver a story in an effective manner. We conducted a pilot study and the results were analyzed in two ways: first, through a survey questionnaire analysis based on the participant’s subjective ratings; second, through automated video analysis based on the participant’s emotional facial expression and eye blinking. The survey questionnaire results show that male participants have a tendency of more empathizing with a story character when a virtual storyteller is present, as compared to audio-only narration. The video analysis results show that the number of eye blinking of the participants is thought to be reciprocal to their attention.
Proceedings of the Eighth Aaai Conference on Artificial Intelligence and Interactive Digital Entertainment, Aiide-12, 2012