1 Digital Culture and Mobile Communication, The Department2 Culture, Aesthetics, Organisations and Society, The Department3 Digital Culture, Software & Systems, The Department
Dada, an art movement that became well known in the late 1910s and early 1920s, challengeded traditional notions of art and aesthetics. Dada artists, for example, tossed colored scraps of paper into the air to compose chance-based collages, performed sound poems devoid of semantic value, and modeled a headpiece fashioned of sardine cans. To most art historians, Dada remains a culturally contingent expression of World War I trauma, nihilism, political disillusionment, and an aggressive attack on the moral bankruptcy of Western culture. The author suggests that this negative interpretation originates from art history’s methodological blindness to the importance of play, not only to creative and artistic endeavors, but to human identity itself. Dada is characterized by an effervescent love of improvisation, curiosity, novelty and an unselfconscious exploration of the phenomenal world; it emphatically professed to be “anti-art” and “a state-of-mind.” When considered from the perspective of play research and positive psychology, Dada emerges as an early and visionary milestone in understanding play as a fundamental expression of humanity almost a century before academia would take adult play seriously.
American Journal of Play (print), 2013, Vol 5, Issue 2, p. 239-256