1 Digital Culture and Mobile Communication, The Department2 Culture, Aesthetics, Organisations and Society, The Department3 Computer Games and Interaction Design, The Department4 Interaction Design, Software & Systems, The Department5 Digital Culture, Software & Systems, The Department6 Business IT, IT University of Copenhagen7 unknown
Many of us interact with other people in online games and social networks, through multiple digital devices. But harnessing playful and mobile activities for museum learning is mostly undeveloped. In this chapter we explore play as a structure to support visitor learning, drawing from international research in museums and interaction design. We argue that play and mobility provide museums with ready-made structures and concepts which help them plan for visitor learning.
Conversations With Visitors: Social Media in Museums, 2012, p. 110-129