1 Department of Information and Media Studies, Faculty of Humanities, Aarhus University, Aarhus University2 Center for Digital Urban Living, Faculty of Humanities, Aarhus University, Aarhus University3 School of Communication and Culture - Information Science, School of Communication and Culture, Arts, Aarhus University4 School of Communication and Culture - Information Science, School of Communication and Culture, Arts, Aarhus University
This paper explores the creation of fictional space in participatory design and relates the notion of fictional space to the more general conception of design space as a space created through the situated practices of participants. The notion of fictional space provides insights for understanding the process through which participants in participatory design create a design space in which established conventions of everyday practice are altered or suspended. With inspiration from literary theory, it is argued that the production of fictional space may be understood in terms of participants practicing games of make-believe mediated by props. The motivation for discussing fictional space is traced through ongoing work on designing new exhibition spaces for museums. Through a case study from a participatory design session, it is explored how games of make-believe progress and the role of props in this process.