Biskjaer, Michael Mose5; Dalsgaard, Peter5; Halskov, Kim5
1 Center for Digital Urban Living, Faculty of Humanities, Aarhus University, Aarhus University2 Department of Information and Media Studies, Faculty of Humanities, Aarhus University, Aarhus University3 The Section for Information Science, Faculty of Humanities, Aarhus University, Aarhus University4 School of Communication and Culture - Information Science, School of Communication and Culture, Arts, Aarhus University5 School of Communication and Culture - Information Science, School of Communication and Culture, Arts, Aarhus University
The field of interaction design encompasses a variety of methods for fostering innovation and creativity. In this paper, we present a selection of such methods that scaffold ideation and concept development in the early phases of design. As a conceptual frame for discussing these methods, we introduce four aspects that are particularly salient in the field of interaction design: tradition and transcendence, convergence and divergence, degree of structure, and sources of inspiration. We then outline how the methods relate to each of these aspects. The paper contributes to design practitioners by providing an overview of the methods and insights into when and how they may be employed to foster creativity and innovation in the design process; with regards to design research, the main contribution of the paper lies in the establishment and discussion of the four aspects as a frame for analyzing and comparing design methods.
Proceedings of Desire 2010: Creativity and Innovation in Design, Aarhus, Denmark, August 16-17, 2010, 2010