1 Centre for Advanced Visualisation and Interaction, Faculty of Humanities, Aarhus University, Aarhus University2 Department of Computer Science, Faculty of Science, Aarhus University, Aarhus University3 Alexandra Instituttet A/S4 Department of Clinical Medicine - The Department of Oncology, Department of Clinical Medicine, Health, Aarhus University5 Alexandra Instituttet A/S6 Department of Clinical Medicine - The Department of Oncology, Department of Clinical Medicine, Health, Aarhus University
Modern graphics processing units (GPUs) can be effectively used to solve physical systems. To use the GPUoptimally, the discretization of the physical system is often restricted to a regular grid. When grid values representspatial positions, a direct visualization can result in a jagged appearance. In this paper we propose todecouple computation and visualization of such systems. We define mappings that enable the deformation of ahigh-resolution surface based on a physical simulation on a lower resolution uniform grid. More specifically weinvestigate new approaches for the visualization of a GPU based spring-mass simulation.
11th Eurographics Workshop on Virtual Enviroments, 2005, p. 105-111
Main Research Area:
Eurographics Workshop on Virtual Enviroments, 2005