Understanding the relationship between user and artefact in interfaces moving beyond transparency and into experience provision, is becoming an important area within HCI. The user-artefact relationship is central to aesthetics dealing with contemplation, a term describing how the artwork makes the user alternate between reflection and immersion. By analysing two interactive artefacts, an artwork and a design proposal, this paper investigates how contemplation appears in and can be transferred to interactive artefacts aimed at providing seductive, fun and interesting experiences.
Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, 2005, p. 125-128
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Critical computing: between sense and sensibility, 2005