In this paper I describe a perspective on ambient, ubiquitous, and pervasive computing called the happiness perspective. By using the happiness perspective, the application domain and how the technology is used and experienced, becomes a central and integral part of perceiving ambient technology. I will use the perspective in a case study on field test experiments with nomadic children in mixed environments using the eBag system.
4th Decennial Conference on Critical Computing: Between Sense and Sensibility 2005, Aarhus, Denmark, 2005
Ambient computing; quality of life; social computing
Main Research Area:
Workshop of "Ambient Computing in a Critical, Quality of Life Perspective", under The Fourth Decennial Aarhus Conference, 2005