1 Department of Curriculum Research, Danish School of Education, Aarhus University, Aarhus University2 Department of Education - Curriculum Research, Danish School of Education, Arts, Aarhus University
Using learning games for teaching change managementBrug af læringsspil til at undervise i forandringsledelse
This paper proposes a game-based approach to teaching change management. The aim is to provide participants with a ’knowing how’ understanding of change management, which is considered more viable for handling the dynamic complexity of change in practice than the usual ‘knowing what’ approach. This game-based approach is presented through the Danish designed learning game Mindsetter, which uses a combination of simulation, role-play, board-game and coaching-based processes to teach an operationalsable understanding of change to its participants.