1 ICT laboratory, Universityadministration, Aarhus University, Aarhus University2 Department of Information and Media Studies, Faculty of Humanities, Aarhus University, Aarhus University3 Centre for Teaching Development and Digital Media, Arts, Aarhus University4 Science and Technology Learning Lab, Science and Technology, Aarhus University5 Centre for Teaching Development and Digital Media, Arts, Aarhus University6 Science and Technology Learning Lab, Science and Technology, Aarhus University
The paper presents a model for developing blended and online learning based on a given curriculum and typical learning objectives for university courses. The model consists of a three-step-process in which the instructor formulates product-oriented tasks, develops and structures the learning materials and tools, outlines a schedule, and supports the students' learning activity in developing a product. The model is based on our experiences with transforming traditional lecture-based lessons into problem-based blended and online learning using a social constructivist approach and a standard virtual learning environment (VLE). Our initial experiments indicate that our model is useful to develop blended and online modules and, furthermore, it seems fruitful to use a social constructivist framework and orienting learning activities towards the development of products.