1 Sektion København, The Technical Faculty of IT and Design, Aalborg University, VBN2 Aalborg University Copenhagen, The Faculty of Humanities, Aalborg University, VBN3 Multimodal Interactive Experiences, The Technical Faculty of IT and Design, Aalborg University, VBN4 Department of Architecture, Design and Media Technology, The Technical Faculty of IT and Design, Aalborg University, VBN5 The Faculty of Engineering and Science (TECH), Aalborg University, VBN6 reCreate - Research Center for Creative and Immersive Learning Environments, The Faculty of Humanities, Aalborg University, VBN7 The Center for Applied Game Research, The Technical Faculty of IT and Design, Aalborg University, VBN8 Metropolitan Universitet
Problem-based learning is a pedagogical approach which started in early 1970s. It is well developed and established until now. Aalborg University in Denmark is one of pioneering world universities in PBL and has accumulated a huge experience in PBL for many different study lines. One of them is Medialogy education, which was established in 2002. This paper presents transfer of experiences from Medialogy education in Denmark to Game development education in Serbia - a new (2 years old) study line successfully developed in the country where game development companies hardly exist, but a need for newly educated programmers is evident.
International Journal of Emerging Technologies in Learning, 2012, Vol 7, Issue S1, p. 21-27
Problem based learning; Project oriented learning; Computer games education